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About
Samantha Santasiero
Designer & DeveloperI’m a Game Designer and Developer working toward a B.S. in Interdisciplinary Studies for Game Design and Criticism, with a strong foundation in front-end development and UX-focused design. My background trained me not only to build interactive experiences, but to analyze how mechanics, systems, storytelling, and player perception shape the overall experience. My work sits at the intersection of design, interaction, and critique, allowing me to create games and interfaces that feel clear, responsive, and rewarding to explore. Whether I’m designing a system, a world, or a screen, I care most about creating experiences that feel engaging, intentional, and memorable to move through.
Projects
The Devil In You
A narrative-driven exploration game set in a Puritan village where suspicion of witchcraft begins to fracture reality, revealing two conflicting interpretations of the same world. Through choice, discovery, and consequence, players shape their understanding of truth and confront how belief and fear can turn anyone into a monster.Tools:
Unity, FigmaFocus:
Narrative Design, Branching Mechanics, Worldbuilding, Player Perception, Systemic Storytelling, Emotional Player Experience
Cast Party
Cast Party is a live social performance game designed as a cinematic alternative to karaoke for lounges and nightlife spaces. Players sign up for short movie scenes, read their lines karaoke-style as they appear on-screen, and perform alongside a host or narrator who fills in the action and guides the room. The companion app supports scene sign-ups, open-role alerts, audience reactions, and light moderation, turning each performance into a playful mix of storytelling, crowd energy, and social participation.Tools:
Game Design, Social Systems Design, Interaction Design, Mobile App Concept Design, UX/UI ThinkingFocus:
Narrative Design, Social Gameplay, Live Interaction Systems, UX/UI Concepting, Player Experience, Worldbuilding, Event StructureContact
How to Reach Me:
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